Search found 39 matches
- Thu Sep 24, 2015 3:46 pm
- Forum: General Discussions
- Topic: Multiboxing
- Replies: 33
- Views: 7533
Re: Multiboxing
Its the sort of thing that is much easier to code for now, rather than later (that is account for player bots in the design NOW..because later it may well become too big of a job, due to much code needing to be refactored). My ideal approach would be to account for player bots as part of the AI desi...
- Thu Sep 24, 2015 8:40 am
- Forum: General Discussions
- Topic: Multiboxing
- Replies: 33
- Views: 7533
Re: Multiboxing
[quote] bots do nothing for a person that enjoys the complexities and challenge of setting up and playing a successful boxing group[/quote] That is not true in the case of Player Bot, and for an example I would refer you to the Player Bot repository used for Mangos-WoW emulator. This method uses act...
- Wed Sep 23, 2015 7:56 pm
- Forum: General Discussions
- Topic: Multiboxing
- Replies: 33
- Views: 7533
Re: Multiboxing
A better way to go than boxing is bots. EQ emulator has the, the WoW Mangos emulator has them, why even EQ live now has hirelings (mercenaries I think they call them). Multi-boxing gobbles up a valuable resource players are not paying for that is the major expense of emulator hosting...bandwith (not...
- Mon Sep 07, 2015 8:20 pm
- Forum: General Discussions
- Topic: Anyone interested in hosting a PvP server?
- Replies: 6
- Views: 1064
Re: Anyone interested in hosting a PvP server?
[quote="Xinux"]Figured out how to enable part of the PVP ruleset in the client where you can target other players as offensive targets.
[/quote]
Most excellent!
[/quote]
Most excellent!
- Thu Sep 03, 2015 1:24 pm
- Forum: Wish List
- Topic: Race relations
- Replies: 5
- Views: 2293
Re: Race relations
[quote="Koralith"]There's been a few discussions on this and if I recall the plan is to bring back the old factions from before the City Faction coin system was put into place.[/quote] Does this mean the City Faction coin system will not exist? That sure eliminates a LOT of mount options i...
- Sun Aug 30, 2015 7:55 pm
- Forum: Game Features
- Topic: VGOEmulator: Official Design Plan
- Replies: 11
- Views: 13669
Re: VGOEmulator: Official Design Plan
When you say "Original flying mount quests will be the only flying mounts", does this include or exclude the Pegasus mount which was obtained via City Faction (it was the only flying mount one could obtain via Diplomacy (albeit very slowly ala play obtained via City Faction) and did not re...
- Thu Aug 27, 2015 5:59 pm
- Forum: Wish List
- Topic: Believable Drops
- Replies: 8
- Views: 3429
Re: Believable Drops
A factor to consider about loot, is that while getting something you can use is nice, getting loot you cannot use, is what fuels both the auction house, and getting coin off vendors, and getting items for your guildmates later on. Being able to immediately use said item is not the only reward that a...
- Mon Aug 17, 2015 2:25 pm
- Forum: General Discussions
- Topic: Anyone interested in hosting a PvP server?
- Replies: 6
- Views: 1064
Re: Anyone interested in hosting a PvP server?
As a veteran of Sartok, I would be interested. I have no issue with the ideas you mentioned, though with no IoD, we still need to tackle the problem of a very thin playerbase, that will be widely scattered. One thing I recall vividly from Sartok was how long it took to actually find someone else to ...
- Sat Aug 15, 2015 8:43 pm
- Forum: Game Features
- Topic: Thoughts on Isle of Dawn
- Replies: 64
- Views: 220802
Re: Thoughts on Isle of Dawn
[quote="Ratief"]I remember back at launch, the entire game was just harder. You didn't see anything but green and maybe 3-4 blue pieces of armor until level 10 or so. You probably couldn't even use 2 of those that you did see! I don't think I got anything yellow until level 20. It felt a l...
- Wed Aug 12, 2015 4:22 pm
- Forum: Game Features
- Topic: Thoughts on Isle of Dawn
- Replies: 64
- Views: 220802
Re: Thoughts on Isle of Dawn
I would think a simple means of proving some custom, filler content would be to expand upon Missives. (have more of them). That was a rather underutilized system in the Live game). Those are not exactly 'epic' content, but they are meaningful, useful things to do for a character in the absence of a ...