Search found 74 matches
- Thu Mar 19, 2015 11:18 am
- Forum: Game Features
- Topic: Flying Mounts
- Replies: 60
- Views: 71215
Re: Flying Mounts
5. We write brand new questline's for them?!?
edit: Can Jakkal have her whale mount and restrict it only to her toons and she can never change the appearance?
edit: Can Jakkal have her whale mount and restrict it only to her toons and she can never change the appearance?
Re: Rez Sick
These are very good points and kinda what I was hinting at I think. I'm just poor with words. [quote="Jakkal"] If you want to punish people for dying, make it part of the gameplay that we can do something about. Perhaps you should give them a rez sickness debuff if they don't get their tom...
Re: Rez Sick
Maybe we should be looking at it from a few different views? I don't think really think one singular rez sick debuff can cover people leveling, people grouping and people raiding. At least not effectively. Should we try to do different types of rez sick depending on what you are doing? Is that even ...
Re: Rez Sick
[quote="John Adams"]Personally, I always believed in Rez Sickness. Just seems more "realistic" to me that if you DIE... and come back to life, you should limp along a little bit. I can see the SOE devs made it harsh and frustrating (what a shocker?) so again, like the Furious con...
Re: Rez Sick
[quote="Jakkal"]And don't say the DPS should be working harder to kill it faster, because there are plenty of situations in VG where a DPS class, getting hit with dots and AOEs will not be able to kill a mob before dots and AOES kill them.
[/quote]
Challenge accepted
[/quote]
Challenge accepted
Re: Rez Sick
I'd be fine with getting rid of rez sick completely.
- Mon Mar 16, 2015 5:47 am
- Forum: Wish List
- Topic: Reduce automatic dismounting
- Replies: 16
- Views: 2153
Re: Reduce automatic dismounting
One of my toons would get dismounted and one of mine would not get dismounted while running into NT. Was pretty odd.
- Sat Mar 14, 2015 6:26 pm
- Forum: Game Features
- Topic: Quest Hubs? Game areas, defined
- Replies: 23
- Views: 4233
Re: Quest Hubs? Game areas, defined
I only had lik 17 at the end and needed 22
That's why I think they needed to change the stat cap formula or whatever. For attribute points it was 18*level. They shoulda changed it and made it harder to reach. As well as changing the % that 1 rating point got you so it was harder to hit caps
That's why I think they needed to change the stat cap formula or whatever. For attribute points it was 18*level. They shoulda changed it and made it harder to reach. As well as changing the % that 1 rating point got you so it was harder to hit caps
- Sat Mar 14, 2015 5:30 pm
- Forum: Game Features
- Topic: Quest Hubs? Game areas, defined
- Replies: 23
- Views: 4233
Re: Quest Hubs? Game areas, defined
[quote="Cyrcle"]Quest Hubs - I never thought of a quest hub as an "on rails" experience. I've always thought of them as an town or area where you could go to grab several quests, turn them in, and get more quests. They never had to guide you from one hub to the next. I remember a...
- Sat Mar 14, 2015 7:00 am
- Forum: Game Features
- Topic: Quest Hubs? Game areas, defined
- Replies: 23
- Views: 4233
Re: Quest Hubs? Game areas, defined
I think somewhere in between they added NPCs that sent you other places in the mix of most quest hubs. Like in the middle of Cragwind, which has to be the biggest quest hub in VG, there was like one dude that wanted to send me to either Thelaseen or Nothern Highlands or something. So i'd go grab up ...