Search found 129 matches
- Sat Apr 04, 2020 3:30 pm
- Forum: VGO Team Help Requests
- Topic: Can't See Target Issue
- Replies: 3
- Views: 4435
Re: Can't See Target Issue
I committed the changes i've been working on with collision for the last week or 2 so it should have fixed a bunch of issues with this
- Sat Apr 04, 2020 3:29 pm
- Forum: General Support
- Topic: Can't see target
- Replies: 2
- Views: 6324
Re: Can't see target
I committed the changes i've been working on with collision for the last week or 2 so it should have fixed a bunch of issues with this
- Wed Nov 08, 2017 6:08 pm
- Forum: Server Bugs (Closed)
- Topic: Loot going into Ammo Pouch
- Replies: 8
- Views: 2982
Re: Loot going into Ammo Pouch
Yeah I don't think item type checks were ever added for bag requirements.
- Wed Nov 08, 2017 5:59 pm
- Forum: General Support
- Topic: Repeated Launchpad failures.
- Replies: 5
- Views: 2169
Re: Repeated Launchpad failures.
Check that your firewall isn't just simply blocking the connection? Just a guess if the server is up.
- Tue Oct 24, 2017 5:20 pm
- Forum: General Discussions
- Topic: Missing Class Features
- Replies: 4
- Views: 1454
Re: Missing Class Features
I believe Faux is working on bard songs right now so those are on the way. Some of the other stuff I feel like might be implemented but not sure off the top of my head.
- Mon Oct 16, 2017 6:34 pm
- Forum: Server Bugs (Closed)
- Topic: Diplomacy
- Replies: 2
- Views: 1122
Re: Diplomacy
This should be fixed on the next server update, but the code is setup for more slots to be granted at level 5 rather than 4.
- Sun Jun 04, 2017 5:15 pm
- Forum: Server Bugs (Closed)
- Topic: Master Drowning Thread
- Replies: 2
- Views: 1329
Re: Master Drowning Thread
I just committed better water detection, let me know if there are still any problems after it goes up but this should be basically what the client is doing as far as water checks.
- Fri Mar 17, 2017 12:59 pm
- Forum: Server Bugs (Closed)
- Topic: When you walk through zones....
- Replies: 2
- Views: 1222
Re: When you walk through zones....
That is just loading into another chunk, it's part of the old unreal engine VG uses the world isn't seamless like a Skyrim or another game like that.
- Tue Nov 29, 2016 1:30 pm
- Forum: Announcements
- Topic: VGOEmu Progress
- Replies: 263
- Views: 1119005
Re: VGOEmu Progress
[quote="OutcastCreatures"][quote]Revision: 2410 Author: smash Saving/loading for bard songs (no functionality as far as playing songs, just UI packets) Tweaked DB code to allow for multiple queries in one shot[/quote] Can you explain what was exactly got changed for the UI end?[/quote] Not...
- Tue Nov 29, 2016 12:39 pm
- Forum: Content Bugs (Closed)
- Topic: Bug 865: (Developer) There does not seem to be a le...
- Replies: 2
- Views: 1127
Re: Bug 865: (Developer) There does not seem to be a le...
I just added a GetItemLevel(Item) function that can be used in item scripts so this should be possible to script after the next update.