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A Development Project for the Vanguard:Saga of Heroes MMO

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by OutcastCreatures
Sat Nov 09, 2024 5:06 pm
Forum: General Discussions
Topic: Original UI graphics
Replies: 0
Views: 9371

Original UI graphics

I am looking for the original UI graphics sigil used, not the modded one's sony used. If anyone has them laying around, I would be greatly apprecitive.
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by OutcastCreatures
Sat Nov 12, 2022 7:49 pm
Forum: General Discussions
Topic: Original sigil ui graphics
Replies: 0
Views: 27196

Original sigil ui graphics

I am looking for the original sigil ui graphics if anyone has them around. they should look similiar to this.
Image
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by OutcastCreatures
Sat Nov 12, 2022 10:37 am
Forum: General Discussions
Topic: DefaultPlus
Replies: 0
Views: 26367

DefaultPlus

I am returning to VG:SoH and in turn will be bringing my UI back too (but building it from scratch so it meld with the game rebuild) As many of you may remeber "DefaultPlus" was a highly used ui that looked just like default but with a few extra bells and whistles so make the default ui more user ...
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by OutcastCreatures
Fri Feb 03, 2017 12:15 pm
Forum: Server Bugs (Closed)
Topic: Bug 918: (Developer) Pet kills don't give you quest...
Replies: 2
Views: 1210

Re: Bug 918: (Developer) Pet kills don't give you quest...

I remember in live that if I got attack on my necro and my pet did all the "work" i would still get credit. Might be a diffrence in class though. (I have a macro placing my bone spear and pet attack together) This presented an issue for me because as I was doing a lower level quest to do some ...
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by OutcastCreatures
Sun Jan 01, 2017 7:20 am
Forum: General Discussions
Topic: Ranged ammo slot
Replies: 4
Views: 2451

Re: Ranged ammo slot

Yep, since the containers is a weird thing in vg ( some slots can be a bag but not always a bag like diplo pants), I will be only including all bags that are always a bag. Adventuring: 3-bags, your general inventory chest, and your ranged ammo slot[/*:m:2ssiezng] Crafting: 3 tool belts, and your ...
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by OutcastCreatures
Fri Dec 30, 2016 7:16 pm
Forum: General Discussions
Topic: Ranged ammo slot
Replies: 4
Views: 2451

Re: Ranged ammo slot

I am refering to the ranged ammo slot, where the quiver would go. Working on the bags window, if that helps
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by OutcastCreatures
Fri Dec 30, 2016 6:49 pm
Forum: General Discussions
Topic: Ranged ammo slot
Replies: 4
Views: 2451

Ranged ammo slot

When you aren't a class that uses ranged ammo (blood mage for example) is the ranged ammo equipment slot un-used?
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by OutcastCreatures
Tue Nov 29, 2016 6:03 pm
Forum: Announcements
Topic: VGOEmu Progress
Replies: 263
Views: 1340629

Re: VGOEmu Progress

Good to know, and thanks for the explain.
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by OutcastCreatures
Tue Nov 29, 2016 12:58 pm
Forum: Announcements
Topic: VGOEmu Progress
Replies: 263
Views: 1340629

Re: VGOEmu Progress

Awsome work guys!! A few questionms though [quote]Revision: 2403 Author: Faux Some updates to targeting code. Spell Chains, counters, rescues etc should now display properly.[/quote] Does this mean the reactions abilities will work now or just display the abilities in the window without a function ...
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by OutcastCreatures
Mon Nov 28, 2016 7:21 pm
Forum: Wish List
Topic: Race mounts
Replies: 0
Views: 2074

Race mounts

Sony took out most of the racial mounts, i hope you guys will put them all back in .
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