Shaman Feed-Back thread

Discussion in 'Healers' started by ARCHIVED-Micstruth, Aug 13, 2011.

  1. Vertax@Halgar wrote:
    Well part of me wants to disagree, and another part of me wants to say "well, y'know what, he's right."
    As it stands, Rakuur is really the only patron that can justify their secondary role reasonably well at a high level. Tuurgin generally don't tank harder mobs, Hayatets do laughable caster dps, but at least a decent Rakuur can generate some high melee dps. With the above fix going in this should help increase Rakuur dps even further.
  2. Vertax@Halgar wrote:
    You sir are a noob, I have played and raided a bear shaman, I have played and raided ALL current mbos in game except Tharridon ( currently undefeated ) I have also played pvp extensively with the shaman class. You are a bufoon and a tool.

    You say you cant solo an even level 4-dot with the best gear in the game? I doubt you would even know what that gear was if it fell down in front of you. I bet you have not finished pota, and that you are not in possesion of epics. I further bet you have not done any of the high end raid encounters. Probably you did APW a few years ago at the max.
    The Rakuur endurance regen was something they " added " in with the shaman revamp a good while back. Except it never worked. So I highly doubt it works now. I cant see Skin of Rakuur III providing any extra endurance regen.
    Tuurgin pretty much pwns rakuur in survivability and soloability. But hey you wouldnt know, your sucha crap player you cant even take an even level 4 -dot mob with the " best "gear in the game. YOU should go play guildwars 2 or any other easy game where a tool like you can persevere.

    Your crit hits are jokes dude... I can not take you seriously.
    Level 50 with the best gear in game XD Please go slap yourself 10 times in the face for us all.
    I can solo even level 6 dot mobs in SoD. I could even Solo Sod dogs before I was 55. So please dont rant about the class. Its ok could use that endurance regen, but you want to play a very very easy game, and theres plenty of those for you to stumble around in.
  3. Ghostchild@Seradon wrote:
    Good Tuurgins actually DO handle their secondary role quite well talk to Krellyn about that. Good wolves do not beat good Sorcs/Monks in dps. A good wolf will beat a slacker though. A wolf can generate decent melee dps as you say. But on some fights like Karax, Sparkles a good Hayatet has alot of advantage.
  4. Mackan wrote:
    Sure, anytime ranged dps is introduced Hayatets will have a slight advantage (depending on build).
    As for Tuurgin, to be honest i haven't had to group or raid with any that have had to actively tank in a while, although the times i have seen Krellyn do his thing in SoD it has been quite impressive.
    Yeah, a wolf will probably not beat most reasonable dps, but should easily account for most other healers in a straight up dps fight.
  5. Wigin wrote:
    From Sep 16, 2012
    Wigin wrote:
    From Sep 28, 2012
    Thanks for the above replies, from another thread, Wigin. http://forums.station.sony.com/vg/p...?topic_id=59013
    Now we need to make sure those things are fixed so they can hopefully focus on fixing the other problems we have brought up here.
    Believe I saw there was a bug-fix patch planned for Tues, Oct 2, 2012.
    Wigin wrote:
    Also the Hayatet Shaman DPS is a bug so you can just go ahead and fix that too.
  6. Micstruth wrote:
    That part made me laugh, because it is so perfect.
  7. Wigin wrote:
    Looks like more good news is coming for the Hayatet Shamans. I hope they test it well.
  8. Levitation changes are live and so far are working well.
  9. Micstruth wrote:
    Nice work, thankyou for the change.

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