Placement of Attribute Points for Tanks

Discussion in 'Protective Fighters' started by ARCHIVED-DoomingDarkness, Aug 22, 2012.

  1. To all Veteran players, need some help.

    I've been trying to determine where to place the attribute points for my characters, but the information I've been able to find is often conflicting and out dated. Some attributes are obvious, but the order of importance isn't.

    This is what I've been able to dig up:


    PALADIN

    Solo

    4/5 to STR
    4/5 to DEX
    2/4 to VIT [for self-healing] and/or CON

    Group (<51)

    4/5 to STR
    4/5 to DEX
    2/4 to CON and/or VIT [for "just in case" group healing]


    Raid (51+)

    4/5 to STR
    4/5 to CON
    2/4 to DEX



    DREAD KNIGHT

    Solo

    4/5 to STR
    4/5 to DEX
    2/4 to CON

    Group (<51)

    4/5 to STR
    4/5 to DEX
    2/4 to INT [Spells to generate hate?] and/or CON


    Raid (51+)

    4/5 to STR
    4/5 to CON
    2/4 to INT and/or DEX


    WARRIOR


    Solo

    4/5 to STR
    4/5 to DEX
    2/4 to CON


    Group (<51)

    4/5 to STR
    4/5 to DEX
    2/4 to CON


    Raid (51+)

    4/5 to STR
    4/5 to CON
    2/4 to DEX


    Do these seem right??? What needs to be changed?
  2. Now I'm quite new to the game, and have a little Halfling Warrior. Is Vitality not important? I alwasy interpreted Life Regeneration as damage mitigation unless the regen doesn't work in combat.
  3. Jeramie wrote:
    It's not a big enough factor to be worthwhile for a tank. You're better off having more hitpoints.
  4. DoomingDarkness wrote:
    way too much overanalyzing stats. all three tanks do most of their dmg using melee weapons and all three tanks are meant to withstand a lot of punishment. con/str should be prioritized. after that, its really up to you.

    the only time you should think about changing your stats is when you've acquired enough raid loot where you start capping (990) certain stats and that won't be for a while.
  5. I don't think it's overanalyzing at all, but to eaches own. Also, my recollection is that the returns on CON are insignificant until later on. So, aren't you better off focusing on another attribute, like DEX, until after level 50?
  6. hp from con has diminishing returns but tanks still need hp. if you can't take a hit, why bother playing a tank. you need con for hp and resists, str for melee dmg/blocking and dex for crits.
    like i said, until you start capping stats from raid gear, theres no point in worrying about deviating from the standard. maybe as a dk you might favor int more than dex but it still should be tertiary imo.
  7. For Paladin
    Str > Dex > Vit till 50.
    And then you Con, Dex > Str (or) Con, Str > Dex depending on your race and gear and how close to capping str you are.
  8. Shal wrote:
    You are talking about endgame. The op had pretty well nailed it for levelling / grouping pre 50 - no need to concentrate on con at all until you start raids.

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