New Crafting based sandbox MMO

Discussion in 'Off Topic Discussion' started by ARCHIVED-IxStandalonexI, Oct 23, 2012.

  1. http://www.greedmonger.com/
    Looks interesting so far, we need a big sandbox game to do well so we can stop being fed all these theme-park driven MMOs!
    Basically you start the game when it launches and there is nothing but a hammer in your hand, no houses, nothing but trees and grass plus environment and other players.
    I really like the concept:
    • Player made everything....
    • No Global Chat
    • No Auction
    • Player Driven Economy
    • No predefined skill trees
    • Animals drop materials to craft e.g. leather, fur...not armour and swords
    • PvE
    • PvP
    • Raids
    • and much more...
    I hope they can pull it off. :)
  2. all that sounds interesting, but i am skeptical about if they can maintain funding.
  3. I feel the same way Nejibana.

    It does look interesting but... I am not certain they can pull it off and if perhaps it is a bit too ambitious for a group without any real experience in the genre (the Team page is very much lacking).
    If they do? Might be interesting!
  4. I hate the name, so fisher price, but it did look very interesting until I read this:

    • Ages Of Time and Technology will evolve with Population and Economic Growth (Into Space age - Different Planet)

    Not my cup of tea.
  5. definatly a new idea of paying $20 to purchase your plot of land. not to mention the ability to charge an entrance fee to your land so people could harvest off it. makes me wonder how large a plot of land you can get.
  6. I actually found out today that there is no real limit to the amount of land you can purchase for real money, which is a shame, that instantly turns this game into a pay to win model.
    Who ever has the deepest pockets, will control the most land and reap the most rewards.
    I didn't really like the space thing either with time evolving but it has potential if they just fix a few things before it goes into Alpha testing.
  7. It always inspires my confidence when half the pages on the site give 404 errors.
    I've gotten to the point where any time I see a game displaying this level of ambition, and this broad a spread of features, I immediately write it off as an investor scam.

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