possible connection stabilizer

Discussion in 'Connection Support' started by Amnath, Jun 23, 2013.

  1. Amnath Active Member

    For those who flounder around with mysterious random game crashes, and the fact that some of that is not attributable to the Telon server; on the one hand, as the folks who brought you the PRISM snooping system know, electronic communication does not take the most direct route, it takes the cheapest one. You can run a /tracert command to some ip address near San Diego to get an idea if your route is unreliable, and in that case there's not much can be done. However, one thing I've found that you can change, is what your cruddy ISP does to you. This is not specific to Vanguard, but crashes it. Windows defaults to using DHCP, that is, it generates an ip upon connecting and "leases" that to your machine. I've found these leases breaking over and over again. So, you manually assign your ip.

    If you are behind a router, first configure the router to use static ip; just assign it the address it already has. Then in Windows, configure the network adapter to do static ip, copying the router's address for the default gateway, subnet mask is 255.255.255.0, and for DNS assign what you already had, or use something preferred. On the actual ip, it needs to be different; say you have two computers behind the router who's ip is xxx.xxx.x.1, then your machines could be at xxx.xxx.x.2 and xxx.xxx.x.3. This is less secure as it sets up the system as if it were a server or file host but, there is no lease to break, which, when that happens, it kills your internet connection and has to restart.
  2. Amnath Active Member

    That was it...if you have wondered why you can stand in an empty area doing nothing and just start to lag/crash, static ip may be your cure. I used to drop every 2-3 hours but this no longer happens at all; since I did that post, have droppped only a few times due to lightning or certain in-game encounters.

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